This is the progress report of "Aeon Curse Of Spirit" (Project 14), where the latest improvements will be made in what is related to the character "Roxie McTerrier", as you will realize the character was still in development and similarly in terms of his attacks, however much of his attacks are already designed and it was a matter of making such attacks , it should also be noted that some small adjustments were made to what would be the attack template also known as (Movement List) for each of the characters, as you can see, both lists have already been added that correspond to the "Normal" movements and the Movements with the "Children Mode". Below is a short list of improvements in this Version of Project 14 called "View. 2.3.5.1835"
Roxie McTerrier Enhancements
- Crouch Stance: Added the animation of "Crouch Stance" which is activated at a certain time when the character runs out of any instruction from the player while crouching.
- Ball Rain Move: Added special move called "Ball Rain" and its corresponding button variants.
- Corrections: Some problems have been fixed in terms of the artificial intelligence of the character, as well as new sounds have been added to the character.
Corrections in The Overall Project
- Audio and Music: the missing "Loopings" have been added in the songs that did not yet have one of their own, as well as the final battle songs for the characters were added.
- Bebilities: Some improvements have been added to the characters' abilities, this case focused on fixing and improving the "OPT" and "DEAD-PAN" abilities."
⚠ Problems Found
- Damage Leveling: A problem has been found that can cause characters to over-count in a certain period of hits, rather than the opposite.
- Time of Waiting for the "Breacklimit": A problem has been found that causes the character to enter "Breack" when one of his attacks is being executed, which causes a control problem towards the affected character, this means that by not having control over the character, the character can no longer enter its Normal or Ready to Fight mode.
Our sites have been inactive for a long time, however the reasons why it had not been published or updated before was for work reasons, our computer engineers have been able to develop some applications and Moderators that allow the automation of both sites with only one call post that we have on the central site of the organization. We will continue working on adding more things to the project, we know that it has already taken quite some time, but understand that a project of this magnitude takes a lot of time, apart from that we have been seeing the new Redmond system known as "Windows 11", which by the way it should be noted that project 14 will be free for everyone at the time of its departure , so it is not sold the project for many issues, however we will be in constant communication with each of the brands that appear in the project since as we say in Sudowncat, they are the ones who have the last word.
As you can see, we officially added the character called "Roxie McTerrier" to the project, however this will only be accessible at the end of the third end of the project which is the mission known as "Stage Phantasm" which consists of finishing a "Bonus Rush" of "Survival" either simultaneous mode or alone, however for it to be considered as the third ending this must be completed using the special Stage called "Paw Tucket" , it should also be mentioned that this will be the key character to have the continuation towards Map B of the Project.